Wednesday, July 24, 2024

Mitov Software | BasicAudio

Mitov Software | BasicAudio

BasicAudio ( .NET Edition ) Single License

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow the creation of audio capture and playback with zero lines of program code. BasicAudio is a low-cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording, and playback components. It is designed for only basic audio functions such as recording and playback. BasicAudio supports both the old-fashioned Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user's perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains Audio Capture components - captures audio from microphone, LineIn, Modem, or other input devices (DirectShow and WaveAPI). Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI). Playback - plays Wave and other file formats (DirectShow, WaveAPI). Output - plays audio aver speakers, LineOut, Modem, or other Output devices (DirectShow and WaveAPI). Custom Generator-generate custom audio. Processing - Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( .NET Edition ) Single License | Mitov Software

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow the creation of audio capture and playback with zero lines of program code. BasicAudio is a low-cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording, and playback components. It is designed for only basic audio functions such as recording and playback. BasicAudio supports both the old-fashioned Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user's perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains Audio Capture components - captures audio from microphone, LineIn, Modem, or other input devices (DirectShow and WaveAPI). Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI). Playback - plays Wave and other file formats (DirectShow, WaveAPI). Output - plays audio aver speakers, LineOut, Modem, or other Output devices (DirectShow and WaveAPI). Custom Generator-generate custom audio. Processing - Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( .NET Edition ) Single License + Source Code

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow the creation of audio capture and playback with zero lines of program code. BasicAudio is a low-cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording, and playback components. It is designed for only basic audio functions such as recording and playback. BasicAudio supports both the old-fashioned Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user's perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains Audio Capture components - captures audio from microphone, LineIn, Modem, or other input devices (DirectShow and WaveAPI). Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI). Playback - plays Wave and other file formats (DirectShow, WaveAPI). Output - plays audio aver speakers, LineOut, Modem, or other Output devices (DirectShow and WaveAPI). Custom Generator-generate custom audio. Processing - Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( .NET Edition ) Single License + Source Code | Mitov Software

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow the creation of audio capture and playback with zero lines of program code. BasicAudio is a low-cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording, and playback components. It is designed for only basic audio functions such as recording and playback. BasicAudio supports both the old-fashioned Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user's perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains Audio Capture components - captures audio from microphone, LineIn, Modem, or other input devices (DirectShow and WaveAPI). Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI). Playback - plays Wave and other file formats (DirectShow, WaveAPI). Output - plays audio aver speakers, LineOut, Modem, or other Output devices (DirectShow and WaveAPI). Custom Generator-generate custom audio. Processing - Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( .NET Edition ) UPGRADE to Source Code-Single License

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow the creation of audio capture and playback with zero lines of program code. BasicAudio is a low-cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording, and playback components. It is designed for only basic audio functions such as recording and playback. BasicAudio supports both the old-fashioned Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user's perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains Audio Capture components - captures audio from microphone, LineIn, Modem, or other input devices (DirectShow and WaveAPI). Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI). Playback - plays Wave and other file formats (DirectShow, WaveAPI). Output - plays audio aver speakers, LineOut, Modem, or other Output devices (DirectShow and WaveAPI). Custom Generator-generate custom audio. Processing - Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( .NET Edition ) UPGRADE to Source Code-Single License | Mitov Software

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow the creation of audio capture and playback with zero lines of program code. BasicAudio is a low-cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording, and playback components. It is designed for only basic audio functions such as recording and playback. BasicAudio supports both the old-fashioned Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user's perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains Audio Capture components - captures audio from microphone, LineIn, Modem, or other input devices (DirectShow and WaveAPI). Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI). Playback - plays Wave and other file formats (DirectShow, WaveAPI). Output - plays audio aver speakers, LineOut, Modem, or other Output devices (DirectShow and WaveAPI). Custom Generator-generate custom audio. Processing - Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( Delphi/C++Builder Edition ) Single License

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow the creation of audio capture and playback with zero lines of program code. BasicAudio is a low-cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording, and playback components. It is designed for only basic audio functions such as recording and playback. BasicAudio supports both the old-fashioned Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user's perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains Audio Capture components - captures audio from microphone, LineIn, Modem, or other input devices (DirectShow and WaveAPI). Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI). Playback - plays Wave and other file formats (DirectShow, WaveAPI). Output - plays audio aver speakers, LineOut, Modem, or other Output devices (DirectShow and WaveAPI). Custom Generator-generate custom audio. Processing - Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( Delphi/C++Builder Edition ) Single License | Mitov Software

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow the creation of audio capture and playback with zero lines of program code. BasicAudio is a low-cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording, and playback components. It is designed for only basic audio functions such as recording and playback. BasicAudio supports both the old-fashioned Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user's perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains Audio Capture components - captures audio from microphone, LineIn, Modem, or other input devices (DirectShow and WaveAPI). Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI). Playback - plays Wave and other file formats (DirectShow, WaveAPI). Output - plays audio aver speakers, LineOut, Modem, or other Output devices (DirectShow and WaveAPI). Custom Generator-generate custom audio. Processing - Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( Delphi/C++Builder Edition ) Single License + Source Code

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow the creation of audio capture and playback with zero lines of program code. BasicAudio is a low-cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording, and playback components. It is designed for only basic audio functions such as recording and playback. BasicAudio supports both the old-fashioned Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user's perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains Audio Capture components - captures audio from microphone, LineIn, Modem, or other input devices (DirectShow and WaveAPI). Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI). Playback - plays Wave and other file formats (DirectShow, WaveAPI). Output - plays audio aver speakers, LineOut, Modem, or other Output devices (DirectShow and WaveAPI). Custom Generator-generate custom audio. Processing - Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( Delphi/C++Builder Edition ) Single License + Source Code | Mitov Software

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow the creation of audio capture and playback with zero lines of program code. BasicAudio is a low-cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording, and playback components. It is designed for only basic audio functions such as recording and playback. BasicAudio supports both the old-fashioned Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user's perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains Audio Capture components - captures audio from microphone, LineIn, Modem, or other input devices (DirectShow and WaveAPI). Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI). Playback - plays Wave and other file formats (DirectShow, WaveAPI). Output - plays audio aver speakers, LineOut, Modem, or other Output devices (DirectShow and WaveAPI). Custom Generator-generate custom audio. Processing - Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow the creation of audio capture and playback with zero lines of program code. BasicAudio is a low-cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording, and playback components. It is designed for only basic audio functions such as recording and playback. BasicAudio supports both the old-fashioned Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user's perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains Audio Capture components - captures audio from microphone, LineIn, Modem, or other input devices (DirectShow and WaveAPI). Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI). Playback - plays Wave and other file formats (DirectShow, WaveAPI). Output - plays audio aver speakers, LineOut, Modem, or other Output devices (DirectShow and WaveAPI). Custom Generator-generate custom audio. Processing - Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License | Mitov Software

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow the creation of audio capture and playback with zero lines of program code. BasicAudio is a low-cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording, and playback components. It is designed for only basic audio functions such as recording and playback. BasicAudio supports both the old-fashioned Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user's perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains Audio Capture components - captures audio from microphone, LineIn, Modem, or other input devices (DirectShow and WaveAPI). Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI). Playback - plays Wave and other file formats (DirectShow, WaveAPI). Output - plays audio aver speakers, LineOut, Modem, or other Output devices (DirectShow and WaveAPI). Custom Generator-generate custom audio. Processing - Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( Visual C++ Edition ) Single License

BasicAudio is a set of Visual C++ components for easy audio processing. They allow audio capture and playback with zero lines of program code. AudioLab supports both the old-fashioned Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user's perspective.

BasicAudio ( Visual C++ Edition ) Single License | Mitov Software

BasicAudio is a set of Visual C++ components for easy audio processing. They allow audio capture and playback with zero lines of program code. AudioLab supports both the old-fashioned Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user's perspective.

BasicAudio ( Visual C++ Edition ) Single License + Source Code

BasicAudio is a set of Visual C++ components for easy audio processing. They allow audio capture and playback with zero lines of program code. AudioLab supports both the old-fashioned Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user's perspective.

BasicAudio ( Visual C++ Edition ) Single License + Source Code | Mitov Software

BasicAudio is a set of Visual C++ components for easy audio processing. They allow audio capture and playback with zero lines of program code. AudioLab supports both the old-fashioned Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user's perspective.

BasicAudio ( Visual C++ Edition ) UPGRADE to Source Code-Single License

BasicAudio is a set of Visual C++ components for easy audio processing. They allow audio capture and playback with zero lines of program code. AudioLab supports both the old-fashioned Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user's perspective.

BasicAudio ( Visual C++ Edition ) UPGRADE to Source Code-Single License | Mitov Software

BasicAudio is a set of Visual C++ components for easy audio processing. They allow audio capture and playback with zero lines of program code. AudioLab supports both the old-fashioned Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user's perspective.